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In Progress
Fixed in 2023.1.0a18
Under Consideration for 2021.3.X
Fix In Review for 2022.3.X
Votes
0
Found in
2021.3.3f1
2022.1.5f1
2022.2.0a17
Issue ID
UUM-561
Regression
No
Deleting a ShaderGraph keeps its exposed properties
Repro steps:
1. Import the attached package and open the VFX
2. Observe the exposed float and color properties in the output
3. Delete the Shadergraph asset
4. Observe the exposed properties are still displayed in the VFX Output
5. Re-compile the graph and observe the console error:
New VFX : Exception while compiling expression graph: System.InvalidOperationException: Sequence contains no matching element
Expected outcome:
The VFX Output to remove the no longer existing exposed properties
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Resolution Note (fix version 2023.1.0a18):
Verified on 2023.1.0a18