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[Android] VideoPlayer stuttering and dropping frames
How to reproduce: 1. Open stripped project from OC 2. Deploy app to device 3. Click 'Breathing' 4. Click 'What are the benefits?' 5.... Read more
Seeking backwards in VideoPlayer video takes considerably more time than...
Steps to reproduce: 1. Open user attached project "VideoPerformance.zip" 2. Build for android device 3. Press "High profile" video 4... Read more
VideoPlayer.Play() still has a delay after using VideoPlayer.Prepare()
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected result: videos are played seamlessly due ... Read more
[Win] Stuttering sound of mp4 files, video lags
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice that the sound is stuttering, video lags Expected res... Read more
[Android] VideoPlayer not playing video
How to reproduce: 1. Open user provided project 2. Build and run on device 3. Observe that instead of video only white quad is shown... Read more
[Android] Loading videos from AssetBundles fails unless it's uncompresse...
Steps to reproduce: 1. Open user attached project 2. Build and Run on a device 3. Observe that loading uncompressed from file works ... Read more
Video player fails to start playing and null handle errors are thrown wh...
Reproduction steps: 1. Make a new Unity project 2. Import the user's attached video ("Opening Cinematic for Demo.mp4") 3. Add the vi... Read more
[MovieTexture] FMOD error when trying to play video using WWW class
Repro steps: 1) Open the project and only scene in it 2) Play - notice that the movie texture and the sound works correctly 3) Notic... Read more
Setting VideoPlayer.frame from code offsets audio
How to reproduce: 1. Open attached project "Case_889059_newrepro.zip" 2. Enter Play mode 3. When the video is playing press W to adv... Read more
[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed
To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity 2. Open "SmapleScene" scene 3. Enter to Play mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file