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.spriteatlasv2 file is not checked out to Version Control when Sprite At...
How to reproduce:1. Open the āFC1565480.7zā project2. Connect to Perforce through Edit ā Project Settings ā Version Control3. Select... Read more
[Perforce] Unnecessary checkout for .dll files when Reimporting them in ...
How to reproduce:1. Open a new project2. Add the attached "MeshExtension.dll" to the Assets folder3. Create a Perforce stream for th... Read more
[OSX][CacheServer] Cache server is providing incorrect texture assets fo...
Steps to reproduce: 1. Download the attached project2. Launch Cache Server3. Enable 'Cache Server' usage in Unity Preferences (addre... Read more
[Perforce] Duplicating an asset with Perforce intergration doesn't set f...
To reproduce:1. Inport and set-up perforce2. Sync a PSD texture from Perforce, but do not check it out3. In the Project view duplica... Read more
[Version Control] Perforce & Plastic SCM plugins cause Editor slowdown
Steps to repro 1) Set up Perforce server on network (Plastic SCM not tested)2) Set up Perforce client (P4V) on local machine, connec... Read more
A disconnect option should be added to Version Control in in Editor sett...
A disconnect option should be added to Version Control in in Editor settingsCurrently it is not possible to disconnect from a server Read more
Asset Server doesn't work on OSX Yosemite
To Reproduce: 1. Type 'sudo /Library/StartupItems/UnityAssetServer/UnityAssetServer start' in terminal. 2. Notice that there is no '... Read more
[VCS] Empty folders are not reverted correctly after moving and revertin...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Create two new empty folders3. Connect the projec... Read more
EditorUtility.SetDirty(g) at postprocess doesn't push the asset that's ...
ex:void OnPostprocessModel (GameObject g){if (g.name.ToLower().Contains("eye")){Debug.Log("processing an eye "+g.name); eye = g.AddC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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