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0
votes
Fixed

Version Control: information does not align with window title

Version Control

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Nov 14, 2025

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Version/s: 6000.2.8f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Create a Unity project Go to "Edit -> Project Settings" Select "Version Control" Observe how window data is d... Read more

0
votes
Fixed

[VCS] Project Settings asset is automatically checked out when closing t...

Version Control

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Jul 08, 2019

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Version/s: 2019.1.5f1, 2019.2

How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more

0
votes
Fixed

[VCS] Multiple options greyed out in context menu when right-clicking As...

Version Control

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Apr 03, 2020

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Version/s: 2019.3.0a8, 2020.1.0b4

1. On a machine with PlasticSCM set up, create a new project.2. Set the Version Control to PlasticSCM. (Project Settings -> Edito... Read more

0
votes
Not Reproducible

Crash with VCCache::GetEntry when trying to access Perforce API in a scr...

Version Control

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Oct 14, 2022

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Version/s: 2021.3.12f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more

2
votes
Not Reproducible

[VCS] Moving multiple files while version control is enabled is very slow

Version Control

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May 20, 2022

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Version/s: 2020.1.0a18

How to reproduce:1. Add the attached project to your preferred workspace and open it2. Connect it to Perforce or Plastic SCM3. Submi... Read more

0
votes
Fixed

[VCS] Precheckoutcallback throws an exception on project startup

Version Control

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Nov 09, 2020

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Version/s: 2020.1.8f1, 2020.2, 2020.2.0a12, 2021.1, 2021.2

Reproduction steps:0. Use one of the Unity versions marked as Reproducible with1. Connect attached project "pre_checkout_callback_ex... Read more

0
votes
Not Reproducible

[OSX][CacheServer] Cache server is providing incorrect texture assets fo...

Version Control

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Jun 21, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Download the attached project2. Launch Cache Server3. Enable 'Cache Server' usage in Unity Preferences (addre... Read more

0
votes
Fixed

'Mark To Add' doesn't work on root folders, because an additional forwar...

Version Control

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Aug 15, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Set up a Perforce workspace. 2. Create a project in it and set everything up in project settings, deselect 'Automat... Read more

0
votes
Won't Fix

EditorUtility.SetDirty(g) at postprocess doesn't push the asset that's ...

Version Control

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May 27, 2011

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Version/s: 3.4.0b2

ex:void OnPostprocessModel (GameObject g){if (g.name.ToLower().Contains("eye")){Debug.Log("processing an eye "+g.name); eye = g.AddC... Read more

1
votes
Fixed

[Version Control]"UnauthorizedAccessException" is thrown on switching to...

Version Control

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Dec 28, 2018

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Version/s: 2019.1.0a12, 2019.1.0a13

"UnauthorizedAccessException" is thrown on switching to perforce in version control mode. Refer the attached video Steps to reproduc... Read more

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