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Active

Renderer Feature does not work in Edit Mode for materials created in "On...

URP Features

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Apr 12, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.3, 2022.1, 2022.2, 2023.1

How to reproduce: 1. Open project “Bug.zip” 2. Open “Rotoscope” Scene (Assets > Files > Rotoscope) 3. In the Project window select “... Read more

0
votes
By Design

[URP][Android] Graphics memory loads appear each time before rendering t...

URP Features

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project "UI-Perfomance.zip" 2. Build for Android (refer to the additional configurat... Read more

0
votes
Fixed

[URP] "Directional Light" Light is bigger in the Editor when the Build t...

URP Features

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Dec 09, 2021

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Version/s: 2020.3, 2021.2, 2021.2.5f1, 2022.1

How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more

0
votes
By Design

Light artifacts appear on GameObjects when using multiple Directional an...

URP Features

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Aug 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Lights.zip" 2. Open the SampleScene 3. Observe the Scene view Expected result: No... Read more

0
votes
Fixed

[URP][XR][Oculus] RenderFeature does not render objects when Event is se...

URP Features

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Aug 04, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1

How to reproduce: 1. Open the attached project "URP_SRP Test.zip" 2. Make sure in the "ForwardRenderer.asset" Renderer Features Even... Read more

0
votes
Fixed

Material/Prefab Preview window view is black/gray when using a custom Li...

URP Features

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Aug 30, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. In the Project window, select the "Custom_Lit" Material (Assets > Scenes ... Read more

0
votes
By Design

[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...

URP Features

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Sep 01, 2021

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Version/s: 2022.1, 2022.1.0a6

How to reproduce: 1. Open URP project 2. Set platform to iOS 3. Enable “Development Build” property in Build Settings 4. Build &... Read more

0
votes
Fixed

[URP] _ProjectionParams.x with Overlay rendering

URP Features

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Sep 27, 2021

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Version/s: 2019.3

Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraph Step to repro: - Import Repro_Overlay_I... Read more

0
votes
Fixed

"Fix Now" button in the Particle System's Material does nothing when the...

URP Features

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.1.0b13, 2022.2

How to reproduce: 1. Open the attached project "Test1.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select SampleScene>Particle Sy... Read more

1
votes
Duplicate

URP Decal Material moves out of bounds when changing the Render Scale va...

URP Features

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more

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