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Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce: 1. Open project “Bug.zip” 2. Open “Rotoscope” Scene (Assets > Files > Rotoscope) 3. In the Project window select “... Read more
[URP][Android] Graphics memory loads appear each time before rendering t...
Reproduction steps: 1. Open the attached user's project "UI-Perfomance.zip" 2. Build for Android (refer to the additional configurat... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more
Light artifacts appear on GameObjects when using multiple Directional an...
Reproduction steps: 1. Open the attached project "Lights.zip" 2. Open the SampleScene 3. Observe the Scene view Expected result: No... Read more
[URP][XR][Oculus] RenderFeature does not render objects when Event is se...
How to reproduce: 1. Open the attached project "URP_SRP Test.zip" 2. Make sure in the "ForwardRenderer.asset" Renderer Features Even... Read more
Material/Prefab Preview window view is black/gray when using a custom Li...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select the "Custom_Lit" Material (Assets > Scenes ... Read more
[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...
How to reproduce: 1. Open URP project 2. Set platform to iOS 3. Enable “Development Build” property in Build Settings 4. Build &... Read more
[URP] _ProjectionParams.x with Overlay rendering
Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraph Step to repro: - Import Repro_Overlay_I... Read more
"Fix Now" button in the Particle System's Material does nothing when the...
How to reproduce: 1. Open the attached project "Test1.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select SampleScene>Particle Sy... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project