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A multisampled texture being bound to a non-multisampled sampler errors ...
Reproduction steps:1. Download and open the attached "DE URP 12.1.1.zip" project2. Open the "Bug Test" scene3. Select the "Main Came... Read more
GameObject light limits are affected by non-effective Light Layer
How to reproduce:1. Open the user's attached project2. Open scene Scenes/BreakLightLayers3. In the Hierarchy window, double-click th... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more
[URP][Android] Graphics memory loads appear each time before rendering t...
Reproduction steps:1. Open the attached user's project "UI-Perfomance.zip"2. Build for Android (refer to the additional configuratio... Read more
[URP] Light artifact is present from a certain angle when Light Near Pla...
Reproduction steps:1. Open the user's project2. Play the "Empty" scene Expected result: There are no artifactsActual result: There i... Read more
[iOS] [URP] Inconsistent light reflections when light intensity is above...
Reproduction steps:1. Download and open the attached "iOS Lights" project2. Build and deploy the project to iOS3. Observe the light ... Read more
[URP] Some lights stop emitting light when Light Cookie is set to Textur...
How to reproduce:1. Open the user's attached "LightsFlickering_2021.2.2f1.zip" project3. Open the Scene "SampleScene"4. In the Asset... Read more
Transition fading disappears and the Camera's blue background appears wh...
How to reproduce:1. Open project "RenderingDiscrepancy.zip"2. Build the project for iOS/Android and deploy it to the device3. In the... Read more
GameObjects are not rendered by the Overlay Camera when calling Universa...
Reproduction steps:1. Open the attached 'My project'2. Open the 'SampleScene'3. Enable the 'DrawCamera' GameObject Expected result: ... Read more
"Compiling shader variants" takes too much time when building the project
How to reproduce:1. Open the user's attached project2. Build the project3. Observe the amount of time it takes to build the project ... Read more
All about bugs
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Latest issues
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