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Running tests without --automation shows utp message about memory leaks
In https://forum.unity.com/threads/test-runner-fails-when-using-gitlab-ci.753671/ the user reports seeing a utp message about memory... Read more
Test Runner's results change after first Test run when using Singleton
To reproduce: 1. Open attached project ("SingletonInstancesTest") 2. In Test Runner window click "Run All" - Tests return positive 3... Read more
[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce: 1. Download and import the attached editor test script 2. Run tests: Expected result: all tests pass Actual res... Read more
[Test Runner]Clicking Rerun Failed button after Run all in play causes t...
[Test Runner]Clicking Rerun Failed button after Run all in play causes the test player to not close after running tests To Reproduc... Read more
Unity tests are not being detected while being visible in the Rider
Steps to reproduce: 1. Open User-supplied project (link in edit) 2. Open Window -> General -> Test Runner Expected: There are test... Read more
Test Runner results in Assert failures when GetImplicitAssetBundleName i...
How to reproduce: 1. Open attached project 2. Open Window/General/Test Runner 3. Press Run All Reproducible with: 2017.4.25f1, 2018... Read more
[Test Runner] Start() and Update() methods are not called in Edit Mode t...
Steps to reproduce: 1. Download 1159355_repro project 2. Open Test Runner window 3. Run All test in Edit mode Expected results: All... Read more
Subsequent Tests fail when MonoBehavior stops the Editor
How to reproduce: 1. Open the attached project "InvokeTestingBug.zip" 2. Open Test Runner (Window > General > Test Runner) 3. Press ... Read more
Fix Integration Test stalls after failure to connect to WindowServer
When running the Unity Integration Test suite to run integration tests on real devices on a build machine, the tests stall indefinit... Read more
[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set
How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow