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[UI Toolkit] Update Layout CPU Usage is huge even when only one element ...
How to reproduce: 1. Open the user's attached "SlowLayout" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Open the "Wi... Read more
Crash when calling Graphics.RenderMesh for a Mesh that was destroyed
Reproduction steps: 1. Open the attached project "Test_script" 2. Open "Assets/Scene/Sample Scene" scene 3. Disable "GameObject" fro... Read more
Editor freezes when using "MultiColumnTreeView" with large numbers of items
How to reproduce: 1. Open project "Issue.zip" 2. Go to Menu > Window > MultiColumnTreeView Window 3. In the "MultiColumnTreeView" wi... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps: 1. Create a new Unity project 2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI Documen... Read more
[UIToolkit] ArgumentOutOfRangeException is thrown when adding/removing e...
How to reproduce: 1. Open the attached "case_1418688" project 2. Open the "SampleScene" Scene 3. Select the "Repro" GameObject in th... Read more
RegisterCallback<ChangeEvent<T>> doesn't output when CustomPropertyDrawe...
How to reproduce: 1. Open the user's attached "UnityBugPropertyField" project 2. Open the "SampleScene" Scene 3. Select the "GameObj... Read more
[UIToolkit] EditorWindow background rows sometimes disappear when the wi...
How to reproduce: 1. Open the user's attached "UIMultiTreeView" project 2. Open the "Windows -> MultiColumn Test Window" window from... Read more
Able to scroll past the ScrollView bounds when using mouse wheel
How to reproduce: 1. Open the user's attached project 2. Press Play 3. Scroll with the mouse wheel as far as possible Expected resu... Read more
Enum HumanBodyBones does not point to correct value when using PropertyF...
How to reproduce: 1. Open the attached project's Scene labeled "Bug" 2. In the Hierarchy, select the "Armature_UIToolkit" GameObject... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow