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UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce:1. Open project "UIDocumentEnableIgnore.zip"2. Open the Game window and observe the view Expected result: Yellow sq... Read more
UI Toolkit Samples window Styles examples are not showing focused or hov...
Steps to reproduce:1. Create/Open any Unity project2. Open Window -> UI Toolkit -> Samples -> Styles 3. Observe Hover and F... Read more
The caret moves out of text field focus when the value doesn't fit in th...
How to reproduce it:1. Open the user's attached project2. Load 'SampleScene' from 'Assets' > 'Scenes' folder3. Click on the 'Game... Read more
Custom UIElements Inspector is editable when GameObject has its Flags se...
Reproduction steps:1. Open the user's attached project2. In the Project window, select Cube3. In the Inspector window, scroll down a... Read more
Some Chinese characters are shown as not recognized when rendering with ...
How to reproduce:1. Open attached project "UIElement_test.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Observe rendered chine... Read more
Selecting an item in a ListView while holding 'Shift' selects a range of...
How to reproduce:1. Open the attached "case-1272856.zip" project2. Go to Window -> ListViewExampleWindow3. Select any item (for e... Read more
[UIToolkit] Horizontal Scrollbar is visible and flickers when resizing A...
How to reproduce:1. Open attached "temp.zip" project2. Make sure that the UI scale is set to 125%3. Open ProjectSettings/Services/Ad... Read more
[UIElements] Property field's status is not updated when reverting their...
How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more
[UI Toolkit] TreeView drop-down arrow is focused after adding new childr...
How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS