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[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error:"Drags can only... Read more
ListView in a Modal Window does not repaint when mousing over list's items
How to reproduce:1. Open the attached 'project-1251585.zip' project2. In the Editor select 'ModalWindowBug' > 'Show'3. Move mouse... Read more
UIElements binding a value to LongField results in no change to the Long...
How to reproduce:1. Open attached project "longField.zip"2. In the Project window, go to the Assets folder and select the "Test" ass... Read more
Prefab font is different from previous versions in the Prefab Title, Pos...
Steps to reproduce:1. Open any project2. Create a new GameObject in the scene (Right-click in Hierarchy -> 3D Object -> Cube)3... Read more
[UIR] Moving a mask breaks masking performed by a sibling mask
1. Open the provided project.2. Open the buggy window under Bug/BadMasking3. Click "Move" Expected Result: The blue element remains ... Read more
[Shadergraph] Undocking and redocking a shadergraph and then selecting a...
Reproduces in Version: 2021.1.0a2.727Doesn't reproduce in Version: 2019.4 Repro steps:1. Use a project with universal RP version 10.... Read more
[iOS] UIToolkit Border Renders Incorrectly
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Observe the... Read more
BindingExtensions.BindProperty binds a property to a field by its name
How to reproduce:1. Open the project "BindProperty-bug"2. Select the asset "Collection" in the Project window3. Tick/untick the prop... Read more
Label's tooltip does not update correctly when its text value is changed...
(see attached video) When changing a Label's text value continuously, the Label's Tooltip only displays the text when it was first e... Read more
[UIR] Package version numbers are flickering while resizing the Package ...
How to reproduce:1. Open Windows Display settings2. Under the Scale and layout section change the display scaling to 125%3. Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open