Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4.24f1
2019.4.27f1
Issue ID
1387603
Regression
Yes
Prefab font is different from previous versions in the Prefab Title, Position and Rotation rows in Transform
Steps to reproduce:
1. Open any project
2. Create a new GameObject in the scene (Right-click in Hierarchy -> 3D Object -> Cube)
3. Drag the Cube GameObject to the Project View to make it a prefab
4. Select Cube GameObject or the created Prefab
5. Observe the Inspector
Expected results: Font is uniform with the rest of Unity and the same as in the versions before
Actual result: Font is larger in the Prefab Title, Position and Rotation rows in Transform
Reproducible with: 2019.4.27f1, 2019.4.34f1
Not reproducible with: 2019.4.26f1, 2020.3.21f1, 2021.2.5f1, 2022.1.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (2022.1.9f1):
Even though shouldn't be different from new streams, too low priority to fix