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[Performance Regression] UIElementsStyling: ClassListSelector_AddNewElem...
The test UIElementsStyling: ClassListSelector_AddNewElements has regressed in performance and is significantly slower in 2019.3 than... Read more
[Performance Regression] TypeSelector_AddNewElements - Load_Prefabs_AllA...
UIElementsStyling Test: TypeSelector_AddNewElements - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - M... Read more
Able to scroll past the ScrollView bounds when using mouse wheel
How to reproduce:1. Open the user's attached project2. Press Play3. Scroll with the mouse wheel as far as possible Expected result: ... Read more
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders.Steps to reproduce:1) Open attached project2) Open GameScreen.uxml... Read more
LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more
[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error:"Drags can only... Read more
[UI Toolkit] ScrollView element styles cannot be changed in uss
How to reproduce:1. Open the attached '1312542-repro.zip' project2. In the Project window double-click on the 'Dragger-Not-Resizable... Read more
[UI] New progress bar no longer displays ETA when baking using Progressi...
Steps to reproduce: 1. Open a new or existing project2. Navigate to Lighting Settings and make sure that Progressive CPU is selected... Read more
[UI] New progress bar no longer shows progress when baking using Enlighten
Steps to reproduce: 1. Open a new or existing project2. Navigate to Lighting Settings and make sure that Enlighten (Deprecated) is s... Read more
[HDRP] Texture format info is not visible in the Texture Inspector window
Steps to reproduce: 1. Create a new project or open an existing one2. Make sure that your project contains 2D texture and cubemap te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved