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StackOverflowException when using UIElements Default Inspector and Neste...
How to reproduce: 1. Open attached project "Case1292133_StackOverflow.zip" 2. Enter Internal mode (type "internal" in Help/About Uni... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more
UIElements Range does not work when field is set to float
How to reproduce: 1. Open attached project ("RangeBug.zip") 2. Open SampleScene scene 3. Select TestObj Game object 4. Open Inspecto... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce 1) Open atta... Read more
[UIElements] Non-arithmetic character "f" gets validated to zero in floa...
Non-arithmetic character "f" gets validated to zero in float, double fields. Refer the attached video Steps to reproduce 1) Open at... Read more
[UIElements] Slider and IntSlider values start from "2" and "11" instead...
Slider and IntSlider values start from "2" and "11" instead of 0. Refer the attached screenshot Steps to reproduce 1) Open attached... Read more
NullReferenceException is thrown when deleting TSS Theme Files
How to reproduce: 1. Create a new 3D project 2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > TSS Theme ... Read more
[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1
With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more
UI Toolkit Package Asset Converter is missing Text Core assets conversion
Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps: 1. Open user attached project "BugTests" 2. In SampleScene, select "TESTING" 3. In the Inspector, toggle between... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow