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[UIR] Progress Window icons flicker and disappear on resizing when docked
On resizing a docked Progress Window, its icons for 'Success', 'Cancelled' and 'Failed' flicker continuously and/or disappear. Refer... Read more
[UI Toolkit] UI Toolkit Event Debugger options get overlapped on resizin...
In UI Toolkit Event Debugger, On resizing the window height 'Timestamp', 'Event', 'Target' these options get overlapped. Refer attac... Read more
[UI] Area Error tooltip is missing in the Mesh Importer settings
Steps to reproduce: 1. Select the mesh file in the project 2. In the Mesh Importer settings, make sure that Generate Lightmap UVs i... Read more
[Packman] Package manager window gets blank on changing Architecture set...
Package manager window gets blank on changing Architecture settings in build settings. Steps to repro: 1. Create a new project. 2.... Read more
Shadergraph draws white nodes on Windows/Vulkan
Shadergraph draws white nodes on Windows/Vulkan Repro Steps: 1. Open the project with Unity >= 2019.3.0a2. 2. Open the provided gra... Read more
[UIR] Invisible group does not apply its transform to its visible descen...
Create the following hierarchy: a) Parent with UsageHints.GroupTransform, Visibility.Hidden and some position offset b) Child with V... Read more
UI Toolkit Samples window Styles examples are not showing focused or hov...
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window -> UI Toolkit -> Samples -> Styles
 3. Observe Hover and Focus ... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce: 1. Open user-submitted project 2. Select "New Player Build Settings.asset" in the Assets folder Expected result:... Read more
Certain object field icons in editor are not rendered
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window -> UI Toolkit -> Samples -> Object Field
 3. Observe object ico... Read more
[UIR] Shadergraph and VFX Graph Text displays errors on Radeon GPUs
The text in the ShaderGraph shaders is displaying lines and other glitches. Repro: - make a new project in URP - make a new shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow