Search Issue Tracker
[UI] [VerticalLayoutGroup] childControlWidth and childControlHeight labe...
To reproduce: 1) Create new project 2) Add VerticalLayoutGroup component Expected: Naming is consistent with either both childContr... Read more
2D Rect Mask permanently applied even if component is removed
Reproduction steps 1. Open repro project (3.rar) 2. Open scene "3" 3. Add component "Rect Mask 2D" to the Canvas 4. Remove Rect Mas... Read more
Custom shadered image is not rendered while in a parent's mask
Repro steps: 1) Open the project and Main scene 2) Play it and notice only one bar updates 3) Select Background->Masked->Panel and u... Read more
uGUI stops working after using Stylus on Note4
UI Components built with the new UI do not respond to the touched of fingers after using stylus. They do respond before using stylus. Read more
InputField does not clear placeholder text when clicking inside the field.
Version 5.1.1f1 (2046fc06d4d8) Fri, 27 Mar 2015 09:26:51 GMT Branch: 5.1/release Description: When clicking in the input field, th... Read more
When changing field to multiline and then changing its size via script, ...
Steps to reproduce this issue: 1. Import the attached package (MultiLineFieldBug) 2. Open 'scene' 3. It has an input field and a bu... Read more
Text caret is not visible on iOS
1. Open attached project 2. Build for iOS 3. Press "1." field and write some text 4. There will be no visible caret on TextField No... Read more
In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...
Steps to reproduce: 1. Create new Unity project 2. Create a material and set its shader to UI/Lit/Bumped 3. Attach a 'Diffuse (RGB)... Read more
Null reference exception on entering play mode when an Image with Mask c...
1. Download project "990515 repro.zip" 2. Open the scene "test560" 3. In Hierarchy window, select Image gameobject 4. Enter play mod... Read more
A CanvasRenderer with multiple materials doesn't render correctly when r...
Steps to reproduce: 1. Open attached project "RenderIssue.zip" 2. Expand Canvas game object and delete one Image for blue material t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines