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Editor crashes after setting mesh to CanvasRenderer
Steps to reproduce:1. Download bug_sumple.zip and open "sample" scene2. Press play button to enter game mode Results: Editor crashes... Read more
[UI] Editor/Build freezes when changing the parent of a game object in c...
Reproductions steps:1. Open the attached project2. Enter Play mode/ Build to any platform Result: Unity crashes either whena) changi... Read more
[UI] Tiled Image stretches sprite borders in Tight mesh mode
Reproduction steps:1. Open the attached project2. Open the "Scene" scene3. Open Game view Result: under the "bad" section you can cl... Read more
Child UI elements in parent Canvas cannot be configured after changing t...
How to reproduce:1. Open a new project2. Go to GameObject --> UI --> Text3. Set Text Anchor Preset to Stretch Middle4. Drag th... Read more
RectMask2D masks a child game object even if it is in the boundaries.
RectMask2D masks a child game object even if it is in the boundaries. It only happens if the object (for example button) is rotated ... Read more
Canvas causes performance issues after changing its size
Reproduction steps:1. Create a new Unity scene.2. Create a new canvas and a UI element (example, a button)3. Select the button, and ... Read more
Object::GetInstanceID crash caused by the profiler when no active camera...
Steps to reproduce:1. Open "DataApp.zip" project2. Add all scenes to the Build Settings3. Load "DemoMain" scene4. Enter playmode and... Read more
Scroll View content is visible outside of Mask when there is another mas...
How to reproduce:1. Open the attached "Test12" project and enter playmode2. Scroll the text vertically Expected result: Text stays i... Read more
[UI] Scrollbar covers the content when slider is dragged to the final po...
Reproduction steps(GIF attached): 1. Open the attached project.2. Make sure Game view resolution is set to 480x320.3. Play the scene... Read more
Unity crashes at CreateNullGfxDevice (repro using Super Text Mesh Plugin)
Unity crashes at CreateNullGfxDevice.Unity crashes when "<q=anybutton>" is pasted to the Text field of Super Text Mesh compone... Read more
All about bugs
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