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Instantiated canvas element size is different from original element if s...
Steps to reproduce:1. Download 864193_repro.zip and open "new" scene2. Press play. Notice instantiated buttons are different scale t... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps:1. Open my attached project2. Open scene13. Enter Play mode4. Click on the button Result: OnPointerDown() is call... Read more
[UI]Disabling a nested canvas inside another nested canvas moves the Ima...
Steps to reproduce:1. Download and open the attached project2. Disable the "Nested1" gameobject3. Enable the "Nested1" gameobject Ex... Read more
DropDown list does not open after hiding it
Reproduction steps:1. Open project attached (Test.zip)2. Open scene "Test".3. Press play.4. Press on DropDown before it disappears (... Read more
Having GO with any Renderer (except Canvas Renderer) inside Canvas with ...
Steps to reproduce:1. Open user attached project2. Open scene 'Test'3. Enter play mode, errors thrown in console Expected result: No... Read more
Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode Result: huge performance drop due to rearranging pane... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more
When playing the scene sprites gets garbled in Canvas Renderer when text...
How to reproduce:o the run the project:1. Open the test project2. Change the target platform to Androida. Set the texture compressio... Read more
Scroll Rect is clamping Canvas outside of the content
How to reproduce:1. Open the attached "ScrollRectBug" project2. Open the "Game" scene and play it, notice that the Scroll Rect is cl... Read more
UI on Android device has very poor performance compared to previous vers...
Reproduction steps:1) Open user's attached project2) Build and run on any android device-- Notice that screen updates at 24-25 fps (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled