Search Issue Tracker
Input Field multiline with best fit enabled crops the text after hitting...
Description: In an input field with multi line (either newline or submit) the text element with best fit enabled crops text after pr... Read more
Canvas plane distance change via script is not immediate for canvas Rect...
How to reproduce: 1. Open the attached project "825614Canvas.zip" 2. Open and play test scene 3. Stop the scene and check the consol... Read more
[EventSystems] Editor crashes when debugging mouse input handling methods
Steps to reproduce: 1. Open attached project "828981.zip" 2. Open scene repro 3. Open script Crash.cs and add breakpoint to OnPoint... Read more
Scrollrect in 'Elastic' Movement Type behaves as 'Unrestricted'
How to reproduce: 1. Open attached project. 2. Open scene '1'. 3. Enter play mode. 4. Scroll up/down with mouse wheel. Expected beh... Read more
project errors after upgrade to 5.6.0a5
-e: see title. There are several errors being thrown when starting playmode in several demo scenes from package. -works in 5.3, 5.4... Read more
Content of scrollview not bouncing back when reaching the top/bottom
To reproduce: 1. Open the project the user sent ("NoBounce.zip") 2. Play the only scene 3. Try scrolling the scrollview Notice that,... Read more
Setting the texture from a UI RawImage with a external texture causes wr...
To reproduce: 1. Open attached project 2. Add a new script to the RawImage Object and add this line to Update(): if(gameObject.GetC... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce: 1. Open attached project 2. In frame debu... Read more
[Performance] Changing text color through animation is extremely slow co...
To reproduce: 1. Open attached project 2. Open the profiler 3. Open the scene "Scene_With_Issue" 4. Play the scene 5. Press one of ... Read more
Scrollview do not reset its view position when set to Clamped
Reproduction Steps: 1. Open the attached project and run Main scene. 2. Press "Add" button 10 times or so. 3. Scroll both scrollview... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling