Search Issue Tracker
CanvasRender.OnTransformChanged is being called every frame even though ...
Steps to reproduce:1.Open attached "Hierarchy-Transform tests" project2.Open "CanvasRenderer.OnTransformChangedTest" scene3.Open Pro... Read more
[UI] Canvas transform not being updated after changes in Canvas Scale vi...
To reproduce:1. Open attached project2. Open the editor window under "Canvas Bug/Open Window"3. Assign the canvas and hit the resize... Read more
Graphical artifacts in the Render Texture scene
Steps to reproduce : - import the UI sample scenes- play the Render Texture scene an notice the graphical artifacts Note :Also repro... Read more
Crash after adding Component Canvas
Reproduction steps:1. Create New Project.2. Create Canvas.3. Create another Canvas. (Child of previous one).4. Create one more Canva... Read more
[UI] Fill origin flips when multi-selecting filled images with different...
Repro steps:1. Open Scene1 from attached project.2 In the Hierarchy, expand the canvas so Image A and Image B can be seen.3. Select ... Read more
[UI] events not working when canvas rendering mode is set to screen spac...
Steps to reproduce:1. Open attached project "test.zip"2. Open "Scene" scene3. Run the scene4. Press Button5. Notice how you can't in... Read more
Lightning and Render Texture scenes are broken
Steps to reproduce : - import the UI sample scenes- open the Lightning or Render Texture scene and notice they are broken *Note:Regr... Read more
9 Sliced Images whose sprite is mipmapped uses low resolution
Steps to reproduce : - import the UI sample scenes- open the Layout Groups scene- press play and notice that the buttons are cut off... Read more
UI Canvas with "Screen Space - Camera" rendering mode doesn't look at Ca...
Steps to reproduce:1. Open attached project "UIbug.zip"2. Open "Test" scene3. Run the scene4. Hover over the button5. Hover below th... Read more
Crashed in Unity::GameObject::SendMessageAny when animating property 'Ov...
Steps to reproduce: 1) Download attached project "CanvasCrashRepro.zip" and open in Unity.2) Open scene 'Boot' and press Play.4) In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene