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Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
Silent crash on entering and exiting Play mode in a scene containing Tex...
Steps to reproduce:1. Open the attached project2. Open Scene "InputApiTestScene"3. Enter Play mode4. If it didn't crash after step 3... Read more
Physics2DRaycaster distance results ignore sprite z position
Steps to reproduce:1. Open attached unity project2. Open "Distance" scene3. Enter Play Mode4. Hover mouse over the red sprite in Gam... Read more
UGUI unresponsive when interacting on secondary display
Reproduction steps:1. Open user attached Project2. Build and Run3. Try to interact with the UGUI on the 2nd display Expected result:... Read more
[UGUI] Image with crunch compression can still have a modified alphaHitT...
[UGUI] Image with crunch compression can still have a modified alphaHitTestMinimumThreshold The alphaHitTestMinimumThreshold can be ... Read more
GFX memory usage in editor is significantly higher than in player when u...
Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets >... Read more
The first submesh texture is overridden for all other submeshes in the C...
How to reproduce:1. Open the user's attached "ParticleEffectForUGUI.zip" project2. Open the "IssueScene" Scene3. Observe the meshes ... Read more
Selectable (i.e. Button) is not shown as selected when it's re-enabled u...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the Button labeled "Test"4... Read more
ScrollRect layout recalculation causes unnecessary allocation
Reproduction steps:1. Open user attached Project2. Open the Profiler3. Enter Play mode4. Move the ScrollRect5. Profile the frame it ... Read more
Child Canvas' Sorting Layer is changed to the same value as the parent C...
Reproduction steps:1. Open the user's attached project2. Load SampleScene and enter Play mode3. Select Template GameObject in the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing