Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a19
Issue ID
1340417
Regression
No
Physics2DRaycaster distance results ignore sprite z position
Steps to reproduce:
1. Open attached unity project
2. Open "Distance" scene
3. Enter Play Mode
4. Hover mouse over the red sprite in Game View
5. Compare logged distances for both sprites in Game View
Expected result: both sprites have different distance results from raycasting as they have different z positions
Actual result: Sprite z position is ignored, both sprites have identical distance
Reproduced: 2021.2.0a19, 2018.4.28f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
- Builds fail without a useful error message when building a project with invalid product name
Add comment