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[UGUI] Batches count is different if camera is more than 200 units away ...
To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more
Canvas UI elements are not interactable when Canvas Screen Space - Camer...
Canvas UI elements are not interactive when Screen Space - Camera property Plane distance is less than zero and Camera Projection is... Read more
Child Canvas gets parameters set to zero when upgrading Unity version
1. Create a new project in any of 2019, 2020, or 2021 Unity streams version2. Create a new UI Canvas3. Create another UI Canvas4. Ma... Read more
[UI] Dangling references in FontUpdateTracker when changing the font of ...
Reproduction steps:1. Open the user's attached project and Test scene2. Enter the Play mode3. Observe the Console window Expected re... Read more
Only a portion of the Canvas is rendered when rendering a Canvas using S...
How to reproduce:1. Open the attached "UICameraBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Game view ... Read more
UI Image disappears/does not render when its color property is set using...
How to reproduce:1. Open the attached 'project-1199667.zip' project2. Enter Play mode Expected result: Image does not disappearActua... Read more
Scene needs to be saved twice when creating an instance of a Prefab havi...
How to reproduce:1. Open the attached project "1195283.zip"2. Create an instance of the "test" Prefab in a scene3. Notice that the s... Read more
In Build, world space canvases incorrectly render on top of everything w...
How to reproduce:1. Open attached project "WorldCanvasMultiMonitorBug.zip" and scene "SampleScene"2. Open two Game windows. Set one ... Read more
Aspect Ratio Fitter's "Fit In Parent" Aspect Mode causes scene to update...
How to reproduce:1. Open the "SampleScene" scene in the attached "repro1199877.zip" project2. Observe the scene in the hierarchy (it... Read more
Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...
How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed