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Opening a prefab with a vertical layout group and a child with content s...
How to reproduce:1. Open attached project "ContextSizeFitterBug.zip"2. In Project window, open "VerticalListBroken" prefab3. Observe... Read more
GetComponent<Shadow>() returns Outline Component when Shadow component i...
Reproduction steps:1. Open the attached project from "1139842_shadowoutline.zip"2. Open and Play the "SampleScene" Expected: The Out... Read more
[InputField] Symbol is written on the top of previosly written symbol wh...
[InputField] Symbol is written on the top of previosly written symbol when using certain emojis To reproduce:1. Open project2. Play ... Read more
Button SelectionState is not updated when CanvasGroup.Interactable is se...
How to reproduce:1. Open the attached "TestFor1052270.zip" project2. Enter the Play mode3. Click on the Disable Button (it disables ... Read more
Inconsistent text between Editor and Standalone Build
How to reproduce:1. Open "TryingToReproduce1013730" Unity project2. Open the created scene3. Hit play. Notice that the text is visib... Read more
TextMesh Pro text is visible outside the mask when its Text Component is...
How to reproduce:1. Open the "SampleScene" scene in the attached project Expected result: The text that says "THIS SHOULD NOT BE VIS... Read more
InputField gets corrupted and ArgumentOutOfRangeException is thrown when...
To reproduce:1. Open project2. Play 'Scene1' in the editor or Mac Standalone3. Copy any of the emojis from the list below the repro ... Read more
[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...
Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more
Poor performance when loading or unloading a large Scene
Reproduction steps:1. Open the attached project "PerformanceTest.zip"2. Open "Loader.unity" Scene3. Enter Play Mode4. Click "Load He... Read more
InputField's Image doesn't extend to fit the length of the "Text" field'...
Repro steps:1. Open QA attached project "repro_1083649"2. Expand "Canvas" and then select "InputField" in the Hierarchy3. Delete som... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size