Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b9
Issue ID
1052270
Regression
No
Button SelectionState is not updated when CanvasGroup.Interactable is set from false to true
How to reproduce:
1. Open the attached "TestFor1052270.zip" project
2. Enter the Play mode
3. Click on the Disable Button (it disables the CanvasGroup which contains this Button)
4. Click on the Enable Button
5. Notice how the Disable Button returns to the SelectionState (Highlighted) it was in before CanvasGroup was disabled
Expected result: After the CanvasGroup is enabled, Buttons return to proper SelectionState
Actual result: After the CanvasGroup is enabled, Buttons return to SelectionState they were in before CanvasGroup was disabled
Reproducible with: 2017.1.4p2, 2017.2.3p1, 2017.4.5f1, 2018.1.6f1, 2018.2.0b10, 2018.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment