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0
votes
Duplicate

Setting RecTransform.pivot via script offsets the GameObject unless it i...

uGUI

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Mar 07, 2018

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Version/s: 2017.3.1p1, 2018.1.0b10, 2018.2.0a3

How to reproduce: 1. Open attached project ("PivotSettingIssue.zip") 2. Open Scene called "BugDemonstration" 3. Play the game 4. In ... Read more

0
votes
Fixed

Layout Group with Content Size Fitter forces UI element's transform to r...

uGUI

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Mar 09, 2018

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Version/s: 2017.3.1p3

To reproduce: 1. Open user's project attached 2. Enter Play mode Expected: object's transform is not reset every time canvas is reb... Read more

0
votes
Won't Fix

UGUI Buttons ignore Hierarchy order when they are overlapped and of the ...

uGUI

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Feb 22, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "eventSystem_bug.zip" 2. Press Play 3. Press the Button labeled "test_02" in t... Read more

7
votes
Duplicate

Creating an asset/script is no longer highlighted for renaming.

uGUI

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Aug 28, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1

New scripts or assets should have their names highlighed so the user can instantly edit. This functionality has regressed in 2019.3.... Read more

0
votes
Fixed

The UI Scrollbar component blocks Prefab Mode in Play Mode

uGUI

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Jan 10, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1

If you attempt to edit a prefab with a UI Scrollbar component attached while in playmode, you'll get the following warning: Prefab ... Read more

2
votes
Postponed

Poor performance when loading or unloading a large Scene

uGUI

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Oct 25, 2021

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Version/s: 2019.4.29f1, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "PerformanceTest.zip" 2. Open "Loader.unity" Scene 3. Enter Play Mode 4. Click "Lo... Read more

0
votes
Fixed

Additional Shader Channel on a canvas resets when entering playmode.

uGUI

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May 28, 2019

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Version/s: 2019.1.2f1, 2019.2.0b4

"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We... Read more

0
votes
Fixed

[RectMask2D] Child gameObject is masked if there are less than 2 corners...

uGUI

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Mar 13, 2018

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Version/s: 2017.3.0p1

To reproduce: 1. Open project 2. Change image z rotation to 0 Expected: Image will be shown even if only one corner will be in Rect... Read more

0
votes
By Design

[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...

uGUI

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Nov 10, 2015

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Version/s: 5.2.2f1

Description: "Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore ... Read more

0
votes
Fixed

Enabling "Content Size Fitter" Constraints and then removing them, greys...

uGUI

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Mar 12, 2018

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Version/s: 2018.2.0a4

Reproduction steps: 1. Open "MinimalRepro" Project 2. Open "Main" Scene 3. Select "Canvas" -> "GameObject" 4. Set the "Content Size... Read more

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