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All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
CanvasRenderer.OnTransformChanged is called when canvas has a parent and...
Reproduction steps: 1. Open project attached (CanvasReproUnity2.zip) 2. Make sure that one of camera position or rotation variable i... Read more
ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...
Reproduction Steps: 1. Import attached project. 2. In Build Settings, switch platform to Android. 3. Open "Test" scene. 4. Select "... Read more
[UI] Scrollrect doesn't reposition correctly when set to clamped
How to reproduce: 1. Download attached project and open in Unity 2. Run the "RenderScene" scene 3. Press "Scroll To End" button to ... Read more
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "Cube" in hieararchy 4. Add RectTransform component 5. ... Read more
Clicking on the UI Scrollbar does not move the handle to the click position
To reproduce: 1. Open the project, attached by the user (BugReport.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Click in th... Read more
CanvasRenderer.cull cannot be set to false if it is set to true on Awake...
To reproduce: 1. Open the project, attached by the tester (cullBug.zip) 2. Open "scene" scene 3. Enter Play mode, cull is set to t... Read more
[UI] Buttons` hit areas are shifted when full-screen resolution is chang...
To reproduce: 1. Open user's attached project 2. Build it for Windows OS (x86_64) and make sure that "main" scene is included in bui... Read more
Contains(ScreenToWorldPoint) check uses RectTransform dimension values w...
GameObject's scale is set to 0. It's child canvas scale is set to 5x5. When checking whether a clicked point is within the canvas, i... Read more
Parent ContentSizeFitter doesn't update own size when child's ContentSiz...
To reproduce: 1. Open user's project 2. In Hierarchy window, check Parent object height - it's 300 3. Find and disable Granchild obj... Read more
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