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0
votes
Fixed

All canvases in the Scene is being Rebuilt

uGUI

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Jul 03, 2017

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Version/s: 5.6.1f1

There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more

1
votes
Won't Fix

CanvasRenderer.OnTransformChanged is called when canvas has a parent and...

uGUI

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Jul 07, 2017

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Version/s: 5.6.2p2

Reproduction steps: 1. Open project attached (CanvasReproUnity2.zip) 2. Make sure that one of camera position or rotation variable i... Read more

1
votes
Fixed

ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...

uGUI

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Jul 04, 2017

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Version/s: 5.6.1p3

Reproduction Steps: 1. Import attached project. 2. In Build Settings, switch platform to Android. 3. Open "Test" scene. 4. Select "... Read more

7
votes
Fixed

[UI] Scrollrect doesn't reposition correctly when set to clamped

uGUI

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Jul 07, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Download attached project and open in Unity 2. Run the "RenderScene" scene 3. Press "Scroll To End" button to ... Read more

4
votes
Fixed

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...

uGUI

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Jul 05, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "Cube" in hieararchy 4. Add RectTransform component 5. ... Read more

5
votes
Fixed

Clicking on the UI Scrollbar does not move the handle to the click position

uGUI

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Jun 30, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (BugReport.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Click in th... Read more

0
votes
Won't Fix

CanvasRenderer.cull cannot be set to false if it is set to true on Awake...

uGUI

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Jun 29, 2017

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Version/s: 5.6.0p3

To reproduce: 1. Open the project, attached by the tester (cullBug.zip) 2. Open "scene" scene 3. Enter Play mode, cull is set to t... Read more

0
votes
Fixed

[UI] Buttons` hit areas are shifted when full-screen resolution is chang...

uGUI

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Jun 22, 2017

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Version/s: 5.6.1p2

To reproduce: 1. Open user's attached project 2. Build it for Windows OS (x86_64) and make sure that "main" scene is included in bui... Read more

0
votes
Won't Fix

Contains(ScreenToWorldPoint) check uses RectTransform dimension values w...

uGUI

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Jun 21, 2017

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Version/s: 5.6.1f1

GameObject's scale is set to 0. It's child canvas scale is set to 5x5. When checking whether a clicked point is within the canvas, i... Read more

4
votes
Won't Fix

Parent ContentSizeFitter doesn't update own size when child's ContentSiz...

uGUI

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Jun 20, 2017

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Version/s: 5.6.1p4

To reproduce: 1. Open user's project 2. In Hierarchy window, check Parent object height - it's 300 3. Find and disable Granchild obj... Read more

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