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Fixed

Fixed in 6000.3.0b3, 6000.4.0a1

Votes

0

Found in

6000.0.57f1

6000.3.0b1

6000.4.0a1

Issue ID

UUM-116119

Regression

No

Informational text does not wrap and does not fit when the Viewer Window is opened by default

-

Steps to reproduce:

  1. Open any Project with Lighting Baked in a Scene and open that Scene
  2. Select any Game Object with a Mesh Rendered Component that has a Baked Lightmap
  3. In the Lightmapping Settings in that Component click on the Lightmap Preview to open the Lightmap Viewer
  4. In the top right corner of the Viewer select "Baked Emissive" or any other type in the dropdown menu that is not generated
  5. Observe the info message "The texture is not available at the moment." and other text

Actual results: Text does not wrap to fit within the window borders when the window is opened by default.

Expected results: Text wraps depending on the window size

Reproducible with versions: 2022.3.66f1, 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1

Tested on (OS): Windows 11

 

If/when this is fixed, please also update the text itself; "auto" doesn't exist anymore and should not be referenced.

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