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[UI] ScrollView's Scrollbar handle broken with inactive gameobject as Vi...
To reproduce: 1. Open attached Unity project "UI-BUG-5.zip" 2. Open "test" scene 3. In the Hierarchy, locate "Scroll View Broken" sc... Read more
Rect Mask 2D stops masking when the masked Image intersects with Image w...
How to reproduce: 1. Open the attached "RectMaskRepro" project and "new" scene 2. Drag "RectMask" GameObject onto "ImageWithMaterial... Read more
API changes caused regression in WindowHelper+R_DockArea.AddTab (UnityEd...
I'm testing one of the top grossing assets on the A$: Amplify Shader. Some chages introduced in the UnityEditor.EditorWindow causes ... Read more
Clicking a part of a prefab does not select root when there is a button ...
Reproduction steps: 1. Open project attached. 2. Open scene "Test". 3. Press on an object that has written "Prefab 2 No Button" on i... Read more
Image shown wrong while canvas using packed sprites with ETC1 + Split Al...
How to reproduce: 1. Download attached project 2. Open "scene" Scene and change Build Settings to Android 3. Go to Play Mode and Exi... Read more
Incorrect auto layout on enabling/disabling UI child Prefab elements of ...
How to reproduce: 1. Download attached project file 2. Open "UISketches" Scene and press Play 3. In Hierarchy go to TopRightSidebar ... Read more
Sub-canvas with "Override Sorting" enabled is not rendered after disabli...
How to reproduce: 1. Open attached project "toggle-root-canvas.zip" and scene "toggle-root-canvas" 2. In the Hierarchy window, sele... Read more
[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
Description Changes to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or p... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce: 1. Open the user's attached project 2. Open the 'SelectableStateTest' Scene 3. Enter the Play mode 4. Click on the... Read more
UI Image's Sprite with UI Shadow or Outline component is not rendered wh...
Reproduction steps: 1. Open the project inside of "SandBoxes Unity Support bc.zip" 2. Open and Play "Lobby" scene Expected: After t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled