Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0a5
2019.2.0a1
2019.2.0a7
Issue ID
1135449
Regression
Yes
UI Image's Sprite with UI Shadow or Outline component is not rendered when GameObject changes it's parent on specific Projects
Reproduction steps:
1. Open the project inside of "SandBoxes Unity Support bc.zip"
2. Open and Play "Lobby" scene
Expected: After the animation finishes playing UI Images continue to be rendered
Actual: After the animation finishes playing UI Images are not rendered anymore
Reproduces on: 2019.1.0a5, 2019.1.0b8, 2019.2.0a10
Does not reproduce on: 2019.1.0a4
Could not reproduce on pre-2019.1 versions due to crash on project import
Note:
- UI Image continues to render after Sprite is reassigned on some versions
-
Resolution Note (2019.3.X):
Disabling image optimizations when rectTransform changes happen as size could change which require regeneration.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
This is a duplicate of issue #1143135