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Rect Tool alt resize causes assertion, makes RectTransform unusable
Steps to reproduce: 1. Download and open the attached project 2. Start scaling the panel with the Rect Tool 3. Hold the Alt key whil... Read more
[UI] When an object is reparented to another canvas and the child of tha...
Steps to reproduce: 1. Open user attached project 2. Click "Reproduce" 3. Notice that the parent object "up" is disabled even though... Read more
Image shown wrong while canvas using packed sprites with ETC1 + Split Al...
How to reproduce: 1. Download attached project 2. Open "scene" Scene and change Build Settings to Android 3. Go to Play Mode and Exi... Read more
Panel of Canvas with Screen Space - Camera Render Mode alpha is set to 2...
How to reproduce: 1. Open user's attached "OpacityIssuce" project 2. Open the "Sample" Scene 3. Open the Build Settings (File->Build... Read more
Children of the Canvas Group are not rendered, if Canvas Group game obje...
To reproduce: 1. Open the project, attached by the tester (canvasGroup.zip) 2. Open the "Bug Scene" scene 3. Enter Play mode 4. Sel... Read more
Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce: 1. Open the attached project "TestShaderPrecision.zip" 2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shad... Read more
The version of Text Mesh Pro installed in new projects is behind the ver...
The Editor manifest for 2019.2 and 2019.3 contains an entry for Text Mesh Pro version 1.3.0. This is behind the current verified ver... Read more
[UI] Panel is centered when Canvas Render Mode is set to Screen Space - ...
Reproduction steps: 1. Open the attached '960206_UIScreenSpaceCamera' Unity project. 2. Open and play the 'Main' scene. - Notice, t... Read more
Incorrect distance is returned when using EventSystem.RaycastAll
To reproduce: 1. Open project 2. Play 'TestScene' 3. Open console 4. Notice that raycast distance is 0.8 when the expected distance... Read more
Button can't be clicked if Z scale is set to 0
Repro steps: 1. Create a New Project 2. Create a Button 3. Set the Canvas "Render mode" to "World Space" 4. Set the Buttons Z Scale... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture