Search Issue Tracker

1
votes
Fixed

[LuminOS] Unity Player Input Field prints NullReferenceException when ty...

uGUI

-

Sep 06, 2019

-

Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open project from OC link below 2. Change ML Certificate in the player settings 3. Build and deploy the app to ... Read more

0
votes
By Design

Text elements placed over Image creates additional batch for Font Texture

uGUI

-

Sep 19, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "Text batch.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger >> Enab... Read more

0
votes
Fixed

Asset Bundles have different CRC values when Game Window Aspect Ratio is...

uGUI

-

Sep 12, 2019

-

Version/s: 2018.1.0a1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open user attached "BundlesTest.zip" project 2. In the top menu, go to Bundles > Build Asset Bundles 3. Go to the... Read more

0
votes
By Design

Project window size is getting printed out when accessing Screen Size

uGUI

-

Jan 21, 2020

-

Version/s: 2018.4, 2018.4.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-attached project 2. In the project window, select "Prefab" 3. Right-click on it and select 'Screen... Read more

0
votes
Fixed

Performance drop when Canvas has multiple grids

uGUI

-

Dec 07, 2019

-

Version/s: 2019.2.13f1, 2019.2.15f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "Sudoku 2020_2019.2.zip" 2. Open scene "Game" 3. Build it on Android 4. Launch ... Read more

0
votes
Won't Fix

Rendering breaks on some Chinese characters

uGUI

-

Oct 09, 2019

-

Version/s: 2019.2, 2019.2.7f2, 2019.3, 2020.1

How to reproduce: 1. Open the attached FontTest.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Actual:... Read more

0
votes
Fixed

Text turns to black for UI in editor after making a build

uGUI

-

Oct 21, 2019

-

Version/s: 2019.2.0f1, 2019.3.0b6, 2019.3.0b8, 2020.1

The old-style UI Text (not TMP) will turn black after completing a build. Repro steps: - open this simple project ('Text.zip') - n... Read more

1
votes
By Design

Wrong Buttons get selected when using Button.Select through a script, no...

uGUI

-

Oct 18, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter the Play Mode 4. Move the red circle, which acts as ... Read more

1
votes
Duplicate

UnityEvent's type from a derived class is not displayed in the inspector

uGUI

-

Oct 29, 2019

-

Version/s: 2018.4.9f1, 2018.4.12f1, 2019.2.5f1, 2019.3.0a12, 2020.1.0a1

Steps to reproduce: 1. Open the project attached by the user ("2018.4.8f1_toMigrate.zip") 2. Open "SampleScene" 3. Click on the "Mai... Read more

0
votes
Won't Fix

"EventType.DragExited" is not called when dragging an Asset out from a n...

uGUI

-

Oct 18, 2019

-

Version/s: 2017.4, 2017.4.33f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the top toolbar's Test>TestDragEventWindow 3. In the opened Window, take an A... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.