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Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps:1. Open the user's project2. Enter Play mode3. Move pointer from outside to panel (Log: Panel on enter)4. Move po... Read more
Re-enabling game object with "Toggle group" loses information about prev...
Steps to reproduce:1. Open attached project "Test.zip"2. Go into play mode3. There are 3 toggles at the top, select a red one (row o... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce:1. Create a new URP or HDRP project2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> ... Read more
Setting RectTransform sizeDelta after setting position will corrupt posi...
Repro steps:Open attachecd project and run the RectTransform scenePress space to switch between setting SizeDelta before and after p... Read more
[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...
To reproduce: 1. Create a new project2. Add many different UI game objects3. Enter Play mode4. Open Profiler5. Wait for a few minute... Read more
Turning off a child object in Canvas, applying changes to prefab, then t...
This is happening only when an object with TextMeshPro components are used in the Canvas. Steps to reproduce:1. Open QA's attached p... Read more
Rect Transform values are set to NaN when decreasing the height of the C...
To reproduce: 1. In a new project, create a Canvas2. Set Render Mode to Screen Space - Camera3. Select Main Camera as Render Camera4... Read more
UI Elements are no longer rendered when deactivating and reactivating th...
How to reproduce:1. Open the attached project “CanvasBug”2. Open the “SampleScene” Scene3. Deactivate and reactivate “Canvas” GameOb... Read more
Disabling UI crashes at GameObject::IsActive
Steps to reproduce: 1. Open CrashTestDummy.zip project2. Open SceneA (or SceneB)3. Click the big button in the middle continuously u... Read more
External Texture is not visible in Player/Build when Canvas Render Mode ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe that there's a transpare... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default