Search Issue Tracker
[Timeline] First few frames of the timeline is played twice, causing aud...
Load the project attached Open the scene 1 Open New Timeline in the timeline editor Play the scene Note that the first few samples ... Read more
[Timeline] ArgumentException: Getting control 2's position in a group wi...
1. What happened ArgumentException: Getting control 2's position in a group with only 2 controls when doing Repaint when selecting ... Read more
[Timeline] Object rotations are inverted after animation track removed f...
Object rotations are inverted after their animation track is removed from Timeline 2. How we can reproduce it using the example you... Read more
[Timeline] Fields in Inspector edited during Timeline record are stuck t...
1. What happened Fields in Inspector edited during Timeline record are stuck to their starting value and scrubbing doesnt reflect c... Read more
[Timeline] Timeline on Camera resets its position to (0,3,0) when not se...
When adding a position track for a camera and adjusting, if Camera is then unselected the camera moved to world (0,3,0) 2. How we c... Read more
[Timeline] Can key objects in non-active scenes (multiscene) but the ani...
Can key objects in non-active scenes (multiscene) but the animator reference is lost when entering play mode (destructive) This is ... Read more
Error "Getting control 2's position in a group..." appears when opening ...
Reproduction steps: 1. Open project attached (or create new one). 2. Create empty GameObject. 3. Create new Timeline for that object... Read more
Errors "NullReferenceException: Object reference not set..." appear afte...
Reproduction steps: 1. Open project attached (or create new one). 2. Create new object and timeline for it. 3. Create animation. 4. ... Read more
Crash when undoing "Create Track" in Timeline
Reproduction steps: 1. Create new project. 2. Create cube. 3. Create new timeline for selected cube. 4. Press record. 5. Move cube. ... Read more
Recording on an animation track that has an humanoid on it will create i...
Repro: - add an humanoid animation - move the playhead after that animation and start recording - move the character Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux Hub] A new instance of the Hub does not have a Taskbar icon
- Mesh Inspector becomes slow to use when inspecting a large Mesh with Blend Shapes
- [Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
- The Modes button of the the SerializedField MinMaxGradient is not clickable in the Inspector when indentLevel is more than 0
- Input.GetKey for Left Shift returns true when Right Shift is held down and Left Shift is pressed (and vice versa)