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[Timeline] The current position of Animation Window linked with Timeline...
Steps to reproduce:1. Open user attached project ("TimelineLinkCurrentTime")2. Select the "New Timeline" from the Hierarchy3. Double... Read more
Play button doesn't work after creating a animation in timeline
Steps To Reproduce: 1. Hierarchy > right click2. 3D Object > cube3. Go to Windows > Sequencing > Timeline.4. Select cube... Read more
Timeline window stays locked and cannot be unlocked when re-opening the ...
How to reproduce:1. Create a new empty project2. Open Window -> Sequencing -> Timeline3. In Hierarchy, create and select an em... Read more
Animation doesn't stop playing when the Timeline is paused
To reproduce: 1. Open the project, attached by the tester (timelineAnimationBug.zip)2. Open the "scene" scene3. Enter Play mode4. Se... Read more
Event added to animation window, which is linked to sequence editor, doe...
How to reproduce:1. Open the attached project2. Open and play test sceneResult: Skeleton animations are playing, but event is not ac... Read more
Timeline clip properties are still shown in the inspector after clips ar...
If you have a clip selected in the timeline and enter Play mode, the clip will be deselected but the properites of the clip will sti... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more
Can't start Record Mode or Preview on any Animation, if "Playable Direct...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Select Sphere in hierarchy. Open animation windo... Read more
Previously selected GameObject in the Hierarchy window gets highlighted ...
Steps to reproduce:1. Open original project2. Click on any GameObject in the Hierarchy which does not have a timeline3. Use the "jum... Read more
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