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Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
[Timeline] Animation track not attached when creating timeline on animat...
When creating the timeline for a gameobject with animator component the timeline should get the animation track attached automatical... Read more
[Timeline] Override track is not working correctly when it's used outsid...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "Character" 3. Open a T... Read more
Timeline's animation with textures memory is not unloaded when a new emp...
How to reproduce: 1. Open attached project "LeakTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Press space and wait 5 sec... Read more
New Projects don't start with the latest Timeline Verified For version
To reproduce: - Start a new project with any template with Unity 2020.2 - Go to Package Manager and notice that the Timeline package... Read more
MinMaxGradient is stuck at its initial value in the Clip Inspector when ...
How to reproduce: 1. Open the attached "CleanProject.zip" project 2. Open the "SampleScene" Scene 3. Select the "PlayableDirector" G... Read more
Video is not played in Timeline when using Video Script Playable Track f...
To reproduce: 1. Open attached project ("case_1264686-Sample.zip") 2. Enter Play mode 3. Observe the Game view Expected result: A v... Read more
Graph is evaluated when stopped after changing an Animation Clip when th...
1) Open the attached project 2) Open the "bug" scene, and open the timeline window and the animation window 3) Select the "Timeline"... Read more
[Timeline] Audio is not paused when setting Time.timeScale to 0
How to reproduce: 1. Open attached project "case1269783.zip" and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline s... Read more
PlayableAsset returns a null Playable after entering and leaving object ...
How to reproduce it: 1. Open user's attached project 2. Load 'SampleScene' from 'Assets' > 'Scenes' folder 3. Hit 'Play' 4. In the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled