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Timeline Audio out of sync in PlayMode and Player
Steps to reproduce:1. Open attached project "rqa-project-wired.zip" and scene "Blockout"2. In Hierarchy window, select the "Timeline... Read more
[Timeline] Changing audio clip speed in audio track does not immediately...
Steps to reproduce:1. Open attached project2. Select "Timeline" object and in the Timeline editor window press play to listen to the... Read more
[Timeline] Selecting both a track marker and a timeline marker throws an...
How to reproduce:1. Open the attached "case_1113006-MultiselectTimelineMarker.zip" project2. Select the "TestCube" Game Object3. In ... Read more
Timeline Control track, new recorded animation clip does not evaluate
Timeline Control track, new recorded animation clip does not evaluate When creating a new animation track/clip within a nested Contr... Read more
Selecting track in Timeline while the Inspector is locked to GameObject ...
How to reproduce:1. Open attached project "InspectorLockSignalEmitterIssue_1" and scene "ProblemScene"2. Select "Sphere" in the Hier... Read more
The object animation is clipping when adding animation in the Timeline
How to reproduce:1. Open attached "Timeline Accuracy Error Sample.zip" project2. Play the scene3. Observe the differences in the leg... Read more
GameObject's original position changes when selecting Timeline with its ...
How to reproduce:1. Download project from OC "Case_1116007_AnimatorTimeline"2. Open Timeline window3. Select "Character" GameObject ... Read more
Timeline's three-dot menus are missing on-hover highlight
How to reproduce:1. Create a new Unity project2. Open the Timeline window (Window -> Sequencing -> Timeline)3. With any GameOb... Read more
Animations with Curves are not driving Animator parameters when played i...
Reproduction steps:1. Open the attached "AnimationCurvesTimelineTest.zip" project2. Open the "AnimationCurvesTimelineTest" Scene3. E... Read more
Timeline root motion clip offsets do not respect Humanoid scale
Once you've created a Humanoid animation track, you should be able to bind any other Humanoid character to this track and get the ex... Read more
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