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Modified values of prefab instance should be shown in bold
Steps: 1. Add "GameObject -> 3D Object -> Cube" 2. Drag and drop it to Project Browser to make a prefab out of it 3. Select prefab i... Read more
Timeline extrapolation indicator is almost invisible when using Personal...
How to reproduce: 1. Open attached project "ExtrapolationInvisible.zip" 2. Open Timeline window 3. Select "GameObject" in the Hierar... Read more
The first Gradient Color key is assigned a previous color from a differe...
How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new particle system 3. In its Inspector enable "Color ... Read more
Application.targetFrameRate is not ignored within the Editor and affects...
How to reproduce: 1. Open the attached "case_1158168" project 2. Open and Play "SampleScene" Scene 3. Select "Main Camera" GameObjec... Read more
[Editor] Color model text is clipping and overlapping with dropdown arro...
The text in color model dropdown is not completely visible when selected and overlapping with dropdown arrow Steps to Reproduce: 1... Read more
Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Tools-> Load From Asset Bundle 3. Rect select somewhere in the em... Read more
IL2CPP download option is not available in Build and Settings window
IL2CPP download option is not available in the Build and Settings window 1. Download any latest Unity and don't select IL2CPP for W... Read more
Closing/docking any window (Hierarchy, Scene, Game, Inspector, etc.) cau...
How to reproduce: 1. Open any project 2. Close Hierarchy window (reproduces with any window) 3. Observe Console window Expected re... Read more
Editing the Graphics Raycast built-in component script from the Canvas c...
How to reproduce: 1. Open the attached project 2. Open the "Sample Scene" scene 3. Go to the Hierarchy window and select Canvas 4. G... Read more
[Project] Adding an illegal character (/?<>\:*|) in the project folder t...
Repro steps: 1. Select a file or folder within the Project window 2. Rename it and add / in the name 3. Observe the console errors. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device