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Modified values of prefab instance should be shown in bold
Steps:1. Add "GameObject -> 3D Object -> Cube"2. Drag and drop it to Project Browser to make a prefab out of it3. Select prefa... Read more
Timeline extrapolation indicator is almost invisible when using Personal...
How to reproduce:1. Open attached project "ExtrapolationInvisible.zip"2. Open Timeline window3. Select "GameObject" in the Hierarchy... Read more
Styling in the add component dropdown is very weird
see https://unity3d.atlassian.net/browse/UIT-255 Read more
Application.targetFrameRate is not ignored within the Editor and affects...
How to reproduce:1. Open the attached "case_1158168" project2. Open and Play "SampleScene" Scene3. Select "Main Camera" GameObject4.... Read more
[Editor] Color model text is clipping and overlapping with dropdown arro...
The text in color model dropdown is not completely visible when selected and overlapping with dropdown arrow Steps to Reproduce:1. C... Read more
Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce:1. Open the attached project2. Go to Menu bar-> Tools-> Load From Asset Bundle3. Rect select somewhere in the... Read more
IL2CPP download option is not available in Build and Settings window
IL2CPP download option is not available in the Build and Settings window 1. Download any latest Unity and don't select IL2CPP for Wi... Read more
Closing/docking any window (Hierarchy, Scene, Game, Inspector, etc.) cau...
How to reproduce:1. Open any project2. Close Hierarchy window (reproduces with any window)3. Observe Console window Expected result:... Read more
Editing the Graphics Raycast built-in component script from the Canvas c...
How to reproduce:1. Open the attached project2. Open the "Sample Scene" scene3. Go to the Hierarchy window and select Canvas4. Go to... Read more
[Project] Adding an illegal character (/?<>\:*|) in the project folder t...
Repro steps:1. Select a file or folder within the Project window2. Rename it and add / in the name3. Observe the console errors. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened