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Crash on ObjectUndo::Restore when undoing after calling Undo.RegisterCom...
How to reproduce: 1. Open the "Undo_Crash.zip" project 2. Window > Tools > Reformer 3. Select "Cube" prefab in the object field 4. S... Read more
Material Picker allows to choose only one material until re-opened
1. Create an empty GameObject 2. Add MeshRenderer component 3. Invoke "Select Material" window and select material (1) 4. Select mat... Read more
Editing prefabs directly in the project browser is no longer possible
1: Create a prefab 2: Select the prefab in the project browser 3: Note the inspector does not show any properties or components Exp... Read more
Preferences window becomes locked when opened in Basic Tutorials
How to reproduce: 1. Start one of the "Basic Tutorials" levels 2. Open the Preferences window 3. Try to close the Preferences window... Read more
Line and Trail Renderers throw errors in the console when Inspector wind...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Make sure that you Inspector window is docked to the r... Read more
Editing the Graphics Raycast built-in component script from the Canvas c...
How to reproduce: 1. Open the attached project 2. Open the "Sample Scene" scene 3. Go to the Hierarchy window and select Canvas 4. G... Read more
Light probe gizmos are corrupted after upgrading the project
Steps to repro: 1. Open attached project and 'repro' scene; 2. In the Hierarchy select 'Light Probe Group' gameobject; 3. Observe th... Read more
Script Execution Order menu doesn't show complete class names for long c...
How to reproduce: 1. Open the attached "case_1122059-SEODialogBug" project 2. Go to Project settings > Script Execution Order and ma... Read more
UIElements Debugger shortcut doesn't always work and is not registered i...
The UIElements debugger shortcut CTRL+F5 is not registered in the shortcut manager and only appears in the editor window menu not th... Read more
Clicking on Audio Listener Component in Inspector toggles some empty space
How to reproduce: 1. Create a new Unity project 2. Select 'Main Camera' GameObject 3. Click on the 'Audio Listener' component Expec... Read more
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