Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X, 2019.1.X
Votes
8
Found in
2018.3
Issue ID
1120805
Regression
Yes
Editing prefabs directly in the project browser is no longer possible
1: Create a prefab
2: Select the prefab in the project browser
3: Note the inspector does not show any properties or components
Expected behaviour: I can inspect and editor the prefab when selecting it in the project browser
Actual behaviour: I only see a "Open Prefab" button in the inspector
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
Stexe
May 12, 2019 01:21
Any chance of getting this implemented into 2018.4? I don't want to have to update to a completely new Unity version just to get something this minor, but extremely useful.
AlanMattano
Jan 30, 2019 00:26
And if my prefab is a UI button? Can I modify it as before?