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Fixed in 2019.1.X

Votes

0

Found in

2018.3.3f1

Issue ID

1120402

Regression

Yes

Material Picker allows to choose only one material until re-opened

Themes

-

1. Create an empty GameObject
2. Add MeshRenderer component
3. Invoke "Select Material" window and select material (1)
4. Select material (2)
==>
Material 1 is still applied to the MeshRenderer

Expected: Material should be changed to the selected one
WorkAround: Material can be changed after Material Picker window is re-opened
Note: Take a look into attached movie for details

Repro in Version 2019.1.0b1 (83b3ba1f99df) as well

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