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Fixed in 2019.1.X
Votes
0
Found in
2018.3.3f1
Issue ID
1120402
Regression
Yes
Material Picker allows to choose only one material until re-opened
1. Create an empty GameObject
2. Add MeshRenderer component
3. Invoke "Select Material" window and select material (1)
4. Select material (2)
==>
Material 1 is still applied to the MeshRenderer
Expected: Material should be changed to the selected one
WorkAround: Material can be changed after Material Picker window is re-opened
Note: Take a look into attached movie for details
Repro in Version 2019.1.0b1 (83b3ba1f99df) as well
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