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Transform handles are lit and hidden by light source
Steps to reproduce: 1. Open attached project2. Open scene "point_light_linear"3. In hierarchy select "Point light" or "Plane" and no... Read more
Number shortcut for MenuItem doesn't work with numeric keypad
Steps to reproduce:1. Open attached project "924468.zip"2. Open Scene View3. Press '1(alphanumeric keyboard)' and '1(alphanumeric ke... Read more
"Check for Updates" does not actually find the newest version or see tha...
Steps to reproduce:1. Open the registry editor(Windows)2. Navigate to HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5.x... Read more
physx::SubSortQuick::sort4 crashes on project load
To reproduce: 1. Download attached project "test.zip", delete every folder that is not the Assets folder and open in Unity Expected ... Read more
.asset file types missing icon in Inspector header
Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more
Changing Editor's color trough color picker causes InvalidOperationExcep...
To reproduce: 1.Download and open "897763ColorPickerBug.zip" project.2.Go to Edit->Preferences->Colors.3.Press on any color sl... Read more
Prefab Inspector components don't display properties instantly after res...
Reproduction Steps:1. Open attached project.2. Select Cube in Project view.3. In Inspector, resize the preview pane to the top of th... Read more
RenderTexture drawn into Scene View toolbar when color format is set to ...
To reproduce:1. Open attached project2. Open the scene "Scene"3. Open the asset "WaterTexture_RT" in the folder "Art"4. Set the Colo... Read more
Assert.IsNotNull fails with not null object
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the Assembly-CSharp-Editor.dll -> Mygame -> Tests -... Read more
Using Flythrough mode, you can get out of scene view bounds
Scrolling back with a mouse there are boundaries which stops you from scrolling further. Using flythrough mode tho, you can evade th... Read more
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