Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0b5
Issue ID
873927
Regression
No
Prefab Inspector components don't display properties instantly after resizing the preview pane
Reproduction Steps:
1. Open attached project.
2. Select Cube in Project view.
3. In Inspector, resize the preview pane to the top of the Inspector.
4. Click on the Position property in Transform.
5. Resize the preview pane back to the way it was before.
Expected result: All components display properties instantly.
Actual result: "Cube (Mesh Filter)" and "Fixed Joint" components don't display properties instantly. (GIF attached)
Reproducible in: 5.3.7p2, 5.4.3p3, 5.5.1f1, 5.6.0b5.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix. We understand that this will cause problems for some users, and fully intend for an existing, or forthcoming upgrade to provide the solution that you need.