Search Issue Tracker
Selection.activeObject is null during OnEnable when entering Play Mode
How to reproduce: 1. Open attached project "SelectionNull.zip" and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" ... Read more
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by content in Highlighter.Highlight method. In previous... Read more
Enter Play Mode button overlaps with the Grid Snapping button when the E...
How to reproduce: 1. Create a new Unity project 2. Reduce the Editor's horizontal length size to the minimum value 3. See that the G... Read more
Console log icons are blurry when the display resolution is set to 125%
How to reproduce: 1. Open the attached 'Icons125Scaling.zip' project 2. In the Editor select 'Log' > 'Log' 3. Set the display scalin... Read more
The camera gizmo icon is not displayed
Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen. Expected: The camera gizmo icon should be displaye... Read more
Tabbed headers in editor windows need a style update
Tabbed headers in the Editor got a new style change recently that makes the text a blue-ish color that is really hard to see. See at... Read more
Enhancer package bypasses dark theme entitlement
- Open the attached project - Ensure you have a personal edition. Help -> Manage License. Return license. Ensure you... Read more
InputAction variables aren't indented accordingly in Inspector window
How to reproduce: 1. Open attached project ("Input Editor Visual Bug.zip") 2. Open Inspector window 3. Select "INSPECTOR VISUAL BUG"... Read more
There are inconsistent margins between Position, Rotation and Scale prop...
How to reproduce: 1. Create and open a new project 2. Select the 'Main Camera' object in the Hierarchy window 3. Observe the Transfo... Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used