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The reference to a prefab re-appears after clearing prefab references an...
To reproduce: 1 Open attached project 2. In Hierarchy choose Turret 3. Open script "Turret" and comment "public GameObject bullet " ... Read more
Rich text bold formatting is broken for the Inter font
The rich text bold formatting is broken for the Inter font. We and our users depend on this formatting to work for various layouts. ... Read more
2018.4.15f1 version suggests 2018.4.14f1 as a new version
Steps to repro: 1. Open Unity in 2018.4.15f1 version 2. Check for updates Expected result: Update Window shoes that user is on a ne... Read more
An artifact is visible in the Console's Clear button when Windows displa...
How to reproduce: 1. In the Windows Display settings set scaling to 150% 2. Create and open a new project 3. Observe the 'Clear' but... Read more
[Themes] Cursor is clipped in search bar of Package manager when using V...
Cursor in the search bar of package manager is clipped when using the font Verdana on Windows or Lucida Grande on Mac. Refer the att... Read more
Assemblies are locked until undocked window looses focus when it has bee...
Reproduction steps: 1. Open attached project "1208408_locked_assemblies" 2. In the Project window, select "NewBehaviourScript" 3. Un... Read more
Text of changed prefab variant values is blurry when using Verdana Edito...
How to reproduce: 1. In Display settings change the scale to 100% (preferably, also set the resolution to 1920x1080) 2. Open the att... Read more
GameObject selection remains active in the Hierarchy window when Inspect...
Steps to reproduce: 1. Create a new project 2. Select either "Directional Light" or "Main Camera" GameObject 3. In the Inspector win... Read more
Scripts from imported custom libraries have the old C# script icon set i...
How to reproduce: 1. Open attached project (1221253.zip) 2. In the Project window select the "TestScript" 3. Observe the icon in the... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings