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13
votes
Active

SparseTexture clears the first six loaded Mips when the 7th Mip is loaded

Texture

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Feb 17, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Steps to reproduce: 1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets) 2. Enter Play Mode 3. ... Read more

0
votes
By Design

PVR textures are flipped upside-down when imported in the Editor or load...

Texture

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Apr 06, 2015

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Version/s: 5.0.1f1, 2017.4, 2020.2

How to reproduce: 1. Open user-submitted project (Repro.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Note the 2 images(loaded ... Read more

2
votes
Active

Textures do not work with a specific compression format when setting tex...

Texture

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Jul 24, 2018

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Version/s: 2018.1.0a5, 2018.2.0f2, 2018.4, 2019.3, 2020.1, 2020.2

To reproduce: 1. Open attached project 2. Open SampleScene 3. Select TestScript in the hierarchy 4. Notice that size=1024, padding... Read more

4
votes
Active

RenderTexture is flipped upside down when using "RenderTextureDescriptor"

Texture

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Feb 21, 2019

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Version/s: 2017.3.0a1, 2017.4.20f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1129666" project 2. Enter Play mode 3. Double Click "CustomDrawer" -> "CustomDrawer (Script)" -> "Rend... Read more

0
votes
Active

Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...

Texture

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Mar 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project 2. Enter the Play Mode 3. In th... Read more

0
votes
Active

In the Cubemap preview incorrect dimensions are shown when the cubemap t...

Texture

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Jun 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BugReport_Cubemap.zip" 2. In Project window, observe "skybox_2048_1536" cubemap (the re... Read more

8
votes
By Design

CopyTexture() throws an error when copying compressed Texture

Texture

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached project "case_1172610-Graphics_Bug" 2. Make sure that "copyTextureFailur... Read more

0
votes
Active

Depth-only RenderTexture allocates too much GPU memory on D3D11 and D3D12

Texture

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Open attached project "d3d-depth-only-rt-overallocates.zip" and scene "SampleScene" 2. Enter Play mode 3. Laun... Read more

0
votes
Won't Fix

Textures turn black in Play mode when QualitySettings.masterTextureLimit...

Texture

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Oct 01, 2019

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Version/s: 2019.2.0a1, 2019.2.3f2, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project (MasterTextureLimitRepro.zip) 2. Open the SampleScene in the Scene folder 3. Enter play m... Read more

0
votes
Won't Fix

Texture's dimensions swap when it's width or height is bigger than 4096p...

Texture

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'TextureLoadBug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result:... Read more

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