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0
votes
Fixed

[URP] Terrain isn't affected by Ambient light when created with TerrainT...

Terrain

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Feb 04, 2022

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Version/s: 2021.2.0b14, 2021.2.10f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "My project (5)" project 2. Observe the Scene view in the "SampleScene" Scene Expecte... Read more

0
votes
Fixed

[Painting] Brush is not rendered after raising terrain on y-axis

Terrain

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Nov 17, 2016

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Version/s: 5.5.0f1

Steps to repro: 1. Open attached project and 'test' scene; 2. Select 'Terrain' gameobject in the Hierarchy view; 3. Select any of t... Read more

0
votes
By Design

Black Squares on Terrain Heightmap after baking with lightmaps

Terrain

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May 01, 2018

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Version/s: 2018.1.0f1

There are visible black texels on some charts of the terrain after baking with lightmaps. It is possible to observe that some tesell... Read more

1
votes
Fixed

Terrain LightMapping error When the Terrain Width and Terrain Height Val...

Terrain

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Apr 11, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "1". 2. Bake lightmapping. 3. ~1/6 of terrain is black. Read more

2
votes
Postponed

Billboarded leaves on trees not reflecting in the water

Terrain

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Sep 27, 2011

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Version/s: 3.4.1f5

Steps to reproduce: - Create a new unity project - Import the attached ReflextTEST.unitypackage - Open the ReflectionTest scene an... Read more

0
votes
Fixed

Creating a terrain uses 600% CPU and 1.8 GB memory

Terrain

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Oct 09, 2014

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Version/s: 5.0.0b8

CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 a... Read more

0
votes
Fixed

[Tree] Editor throws NullReferenceException after dragging and dropping ...

Terrain

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Jul 14, 2020

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Version/s: 2020.1, 2020.1.0b16, 2020.2

When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more

0
votes
Duplicate

[Regression][Windows] Tree prefab with no reference to Hierarchy appears...

Terrain

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Mar 21, 2017

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Version/s: 2017.1.0a4

Steps to repro: 1. Open attached project and t1 scene on Windows; 2. Select Terrain gameobject in the Hierarchy; 3. In the Inspecto... Read more

0
votes
By Design

GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...

Terrain

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May 05, 2021

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Version/s:

Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more

0
votes
Fixed

Wrong scaling in the render paths view mode

Terrain

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Jan 05, 2021

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Version/s: 2020.1.0a19

How to reproduce 1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests 2) Open scene /857-BakedLighting_LightModes_S... Read more

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