Search Issue Tracker
[Terrain] Cant create Terrain Brush or Terrain Layer if current director...
Cant create Terrain Brush or Terrain Layer if current directory open in Project window is not in the Assets folder. ie If current di... Read more
[Terriain] Assertion failed errors occur when painting speed trees in pr...
Assertion failed errors occur when painting speed trees in prefab editor when the light is being baked Steps to Repro: 1. Create a... Read more
Terrain doesn't work with Lighting Debug Views when Draw Instanced is en...
Terrain isn't rendered when viewing the multiple debug views available to Lighting when Draw Instanced is enabled in the Terrain Set... Read more
Editor freezes when closing the Preset window on Terrain data
How to reproduce: 1. Open a new project 2. Create a new Terrain GameObject in the Hierarchy window (Right-click -> 3D Object -> Terr... Read more
[Terrain] When Painting trees and selecting a tree with a LOD group a wa...
Reproduction steps: 1. Open the user's attached project "Bounds.zip" 2. In the Project window open Assets/Tree Bounds 3. Select "Ter... Read more
Terrain Smoothness does not work on some terrain layers
How to reproduce: 1. Open the attached project ("Terrain.zip") 2. Open the repro scene ("SampleScene") 3. Select the Terrain object ... Read more
GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...
Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more
Terrain connection points are visible at certain distances/angles when T...
To reproduce: 1. Open project ("TerrainSeamsBug.zip") 2. Focus "CAMERA 1" and then look at the "CYLINDER" object 3. Notice there is ... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro: 1. Create/open a project in 2019.1 2. Create new Terrain object via the Hierarchy Context Menu 3. Select the Raise/Lower Heig... Read more
[Terrain] Shift + LMB when using Smooth Height Tool on Terrain does some...
Probably a remnant of old Terrain Repro: 1. Create/open a project using Unity 2018.3.0b6 or later 2. Create a Terrain 3. Select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset