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Add button is clipped from below on the "Add Tree" window on terrain
Add button is clipped from below on the Add Tree, Texture, Grass Texture, Detail Mesh window, similarly, Import & Export button is c... Read more
UI elements distort on "Import Heightmap" window when shrinking it horiz...
Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps ... Read more
Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to ... Read more
[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
[URP] [Shaders] Billboard renderer and standard shader materials do not ...
Steps to reproduce: 1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene 2. Notice that the tree has... Read more
[Terrain] Default terrain from asset store project loses texture on upgrade
Could not recreate this with a new terrain in simple project. Attached project for repro. 1. Open attached project. The unity versio... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
[Terrain] Brush tiles when it's size is reduced
The brush is tiling when it's size is reduced Steps to Repro: 1. Open attached or create a new project 2. Hierarchy > right click 3... Read more
[Terrain] Brush flickers when moving along with heightmap
Brush flickers when moving along with heightmap Steps to repro: 1. Open attached or create a new project 2. Hierarchy > right click... Read more
[Terrain] Assigned texture doesn't scale properly when Inspector window ...
The assigned texture doesn't scale properly when Inspector window shrinks horizontally Steps to repro: 1. 1. Open attached or creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel