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Add button is clipped from below on the "Add Tree" window on terrain
Add button is clipped from below on the Add Tree, Texture, Grass Texture, Detail Mesh window, similarly, Import & Export button ... Read more
UI elements distort on "Import Heightmap" window when shrinking it horiz...
Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps t... Read more
Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to R... Read more
[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
HDRP and URP get installed when Terrain Samples Pack is imported
Reproduction steps:1. Create a new project2. Add the Terrain Samples Pack from the Asset Store3. Click on the “Import” button of the... Read more
Equals method check returns true when “alignToGround” and “positionJitte...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
[Terrain] Brush tiles when it's size is reduced
The brush is tiling when it's size is reduced Steps to Repro:1. Open attached or create a new project2. Hierarchy > right click3.... Read more
[Terrain] Brush flickers when moving along with heightmap
Brush flickers when moving along with heightmap Steps to repro:1. Open attached or create a new project2. Hierarchy > right click... Read more
[Terrain] Assigned texture doesn't scale properly when Inspector window ...
The assigned texture doesn't scale properly when Inspector window shrinks horizontally Steps to repro:1. 1. Open attached or create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS