Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0a4
2018.3.0a5
Issue ID
1061778
Regression
No
[Terrain] Brush tiles when it's size is reduced
The brush is tiling when it's size is reduced
Steps to Repro:
1. Open attached or create a new project
2. Hierarchy > right click
3. 3D object > terrain
4. Select raise lower terrain from paint tab
5. Set brush size to 10
6. Move cursor above the terrain
Actual Result:
Observe that brush is tiling
Occurring with:
2018.3.0a6, 2018.3.0a5, 2018.3.0a4
Note:
New Terrain tools are introduced from alpha 4
Working with:
2018.2.0f2
Environment:
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
Add comment