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18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce: 1. Open the attached project2. Open the 'GM Island' scene3. Notice the white spots on the trees4. Switch to any ... Read more

242
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

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Dec 07, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - create a new project- create a terrain and a tree- in the terrain component open the Place Tree option- add t... Read more

37
votes
Postponed

Unity grass builds patch meshes at runtime which causes cpu spikes

Terrain

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Jun 20, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open repro.unitypackage2. Open scene test. It contains a terrain populated with grass and a camera that is moved alo... Read more

0
votes
Fixed

Terrain borders ignore tree density

Terrain

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. Open scene test3. Inspect that the trees on the terrain border form a nice wall4. Try adding... Read more

0
votes
Fixed

Creating a terrain uses 600% CPU and 1.8 GB memory

Terrain

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Oct 09, 2014

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Version/s: 5.0.0b8

CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 addi... Read more

0
votes
Fixed

Using Terrain.AddTreeInstance when no tree types are defined causes crash

Terrain

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Oct 18, 2013

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Version/s: 4.2.2f1

To reproduce: 1. Open project MITAN2. Open scene GameScene3. Press Play4. In-game press "Create Terrain"5. Press Middle mouse button... Read more

2
votes
Postponed

Billboarded leaves on trees not reflecting in the water

Terrain

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Sep 27, 2011

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Version/s: 3.4.1f5

Steps to reproduce: - Create a new unity project- Import the attached ReflextTEST.unitypackage- Open the ReflectionTest scene and pr... Read more

0
votes
Fixed

Using a custom material with the Unity terrain system will be ignored by...

Terrain

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Jun 19, 2014

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Version/s: 4.5.1f3

Steps to reproduce : - import the project attached- open the scene "Test"- select the material "New Terrain"- toggle the "Black" che... Read more

0
votes
Fixed

When importing heightmaps the panel's text is clipped

Terrain

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Dec 22, 2013

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Version/s: 4.5.0a4

When importing heightmaps the panel's text is clipped.The Import Heightmap panel contains a message but some of the text is clipped ... Read more

0
votes
Fixed

SpeedTreeImporter asserts when mesh is empty on Debug Editor

Terrain

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May 17, 2022

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Version/s: 2021.3, 2021.3.1f1

How to reproduce:1. Build Unity Editor from source code in Debug mode2. Open the attached project "1234531 SpeedTreeImporter asserts... Read more

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